Prof. Nuissl is concerned with the development of cities and regions. He investigates the growth of cities and settlement areas, dynamics on the housing market (esp. displacement processes) as well as the development of city districts and neighborhoods. In addition, one focus of his work is the analysis of municipal planning and policy processes. As a member of the Integrative Research Institute on Transformations of Human-Environment Systems (IRI THESys), Prof. Nuissl has excellent interdisciplinary connections in his field of research.
- Contract research (qualitative and quantitative social science methods)
- Expert reports
City of Munich: Case Study on Displacement Processes in the Housing Market and Derivation of Urban Policy Implications (https://www.muenchen.de/rathaus/Stadtverwaltung/Referat-fuer-Stadtplanu…)
vhw Bundesverband für Wohnen und Stadtentwicklung (Federal Association for Housing and Urban Development): Study on the change of local political cultures in a polarized society
FGW - Forschungsinstitut für die gesellschaftliche Weiterentwicklung (North Rhine-Westphalia): Study on the integration of migrants in the neighborhood (https://www.fgw-nrw.de/forschungsergebnisse/forschungsergebnisse/projek…)
CBRE: Data collection on student housing in Germany
IRI THESys - Integrative Research Institute on Transformations of Human-Environment Systems at the Humboldt University of Berlin
In the course of her research at the Humboldt University, Dr. Neubert deals with land use, the different models, possibilities, challenges and questions that go along with it. She and her team can be described as Land Use Specialists.
Dr. Neubert leads research projects and teaches in the areas of: Rural and agricultural development, water resources management, climate change adaptation. Development and implementation of the participatory impact assessment method: MAPP.
- Trainings and consultations on topics such as: "International Cooperation for Sustainable Development".
Dr. Stein has a lot of experience with the conception and development of serious games and gamification for knowledge transfer, especially for museums, cultural institutions and in medicine. As a Germanist and computer scientist, he masters both the conceptual and cultural perspective as well as the technical of implementation. He has led over 15 software development projects in the areas of App, VR, AR and Browser Apps. When it comes to imparting knowledge and gaining experiences, games are the medium of our time, according to Dr. Stein. As a researcher and game developer, he is particularly interested in exciting mediation challenges.
Dr. Stein develops concepts for knowledge transfer games, Serious Games and Gamification. He is also involved in software development, implementation and testing. He also offers workshops on VR and games as a cultural technique.
The following software projects were all developed iteratively and agilely in an academic context according to Dr. Stein's conception. In addition, they were tested and published under his leadership and represent a significant part of his publications.
- Mein Objekt
is an innovative museum game that enables visitors to engage in dialogue with objects, seeking to transform digital habits into cultural interest. Using machine learning and adaptive language, an adaptation of the application to the individual visitor is ensured, resulting in a personalized, interest-driven museum tour. The project was developed for the Humboldt Forum as part of museum4punkt0 and will be used there for the first time when it opens. It is developed in React Native and is used BYOD for Android and iOS.
Diary is a tool for exploring scientific interdisciplinary work and has been developed for the Experimantalzone of the Cluster of Excellence Image Knowledge Gestaltung to better understand interdisciplinary collaboration. It is developed for macOS in Objective-C and can record, visualize and synchronize activities such as software usage, keystrokes, activity cycles and more with a server. It is used to explore digital working practices and habits across disciplines and also benefits users in terms of self-reflection on their working practices.
- iWrite is a gamified tool to improve scientific writing processes. It is developed for macOS in Objective-C and allows the user to organize writing processes into focused sessions, eliminate distractions, visualize progress, and schedule writing sessions. It also unlocks step-by-step tips and videos from writing experts.
- BWG VR is an interactive, stereoscopic 360° experience for virtual reality headsets that shows the Cluster of Excellence Image Knowledge Gestaltung in its various spaces and presents actors of the cluster exemplarily in their working environments. The connection between space, objects and people is presented and the complex configuration of different actors is made tangible.
- Singleton is a game for integrating personal goals into everyday life and individual development based on self-imposed priorities based on theoretical principles from psychology and game studies. It is developed in Unity Mobile for Android and iOS and allows entertaining and goal-oriented microinterventions in a level system based on individually generated card decks. It is based on the Big 5 character traits and dynamically assigns specific card packs individually to the user.
- ID+Lab is the prototypical front-end of a publication platform designed to publish interdisciplinary research as a network and to show connections that otherwise remain hidden. It is developed as a web application and is based on Semantic Web technologies with GraphDB in the background. Publications are modeled here as a semantic network and visualized dynamically and intuitively. A DFG research proposal to deepen the project is currently under review.
- Reading Revisited is a VR application that tests reading in virtual reality and dynamically integrates various texts into moving landscapes. It explores the question of what influence reading environments have on comprehension and memorization and whether text can be thought of as a combination of environment and reading. Texts from the cooperating publisher Merve Verlag can be read and experienced in VR and can be received in a specially developed environment.
- Bee Virtual is a collaborative VR application in which two subjects control virtual bees by gaze direction and steer them through a virtual space. It was developed in Unity 3D for Oculus Rift. This is modeled on the physical space of the Central Laboratory Room of the Cluster of Excellence Image Knowledge Gestaltung. In an experimental setting, it was investigated how objects are remembered in VR, how virtual spaces can be transferred to physical ones, and to what extent communication among the test subjects influences the remembering of environmental properties.
PlosOne Metadata Extractor
- PlosOne Metadata Extractor is a browser plugin that extracts metadata in lists of PlosOne publications including abstracts, making them processable and analyzable for text mining.
Decide & Survive
- Decide & Survive is a game that makes it possible to experience decision-making processes in foreign policy contexts and aims to investigate the influence of user interfaces on player decisions by using both aggressive and neutral interfaces and sounds. It is developed in Java with JavaFX and runs server-side via PHP.
- OncoLogg is a game designed for multiple myeloma patients and their families to educate them about therapies, risks and side effects. It lets the player experience different therapy cycles and refocuses from healing to achieving life goals. The game was developed together with the Charité in Java for Android.
- iglos, or the Intelligent Glossary, is a semantic network design application intended to identify and facilitate terminology and comprehension problems in interdisciplinary academic projects. It is browser-based developed with web technology and RDF/OWL compatible.
Forum Junge Spitzenforscher 2013: Project Big Data for Knowledge Networks
Professor Jäschke and his team develop and optimize methods in the areas of Big Data and Machine Learning, especially in the aplication fields of Natural Language Processing, Social Bookmarking and Recommendation Systems. This includes the Collection (e.g. through focussed Crawling), Compilation, Annotation (e.g. by means of Crowdsourcing) and Curation of suitable records (data sets).
Further, it includes the Adaptation and Improvement of appropriate Algorythms (e.g. Named Entity Recognition, Classification, Clustering, Information Extraction, etc.) culminating in the development of web-based analysis platforms.
- GPU calculator
- diverse datasets
Professor Klotzsch research is focussed on the field of materials science for optiminzing adaptive immuntherapies. Furthermore he is engaged in the immun systems mechanbiology.
He and his team aim to bridge the gap between structural and cell biology, and in particular to unravel the mechanistic aspects of how cells sense and respond to their environment. This includes how cells use forces to study interactions with other molecules such as receptor-ligand interactions to switch biochemical functions, such as T-cell activation, migration, or their interaction with the extracellular matrix. We are also investigating how these findings can be used for biomedical applications.
We use state-of-the-art single molecule microscopy techniques such as super-resolution microscopy, AFM and optical tweezers to gain insights into general aspects of mechanobiology, membrane biophysics, neurobiology and immunology.
- Super-Resolution Mikroscopy
- mechanical tests with biological materials
- T-cells activation
- characterization of lymphocytes
- comparative studies of products for CAR T cell therapy
Professor Bojdys research focuses on the design of covalent organic polymers with applications as organic transistor devices and on light-reactive polymers (e.g., Nat. Commun. 2019. DOI: 10.1038/s41467-019-11264-z). He and his team cooperate with established battery and coating companies and with a Berlin SME.
Recently, Professor Bojdys and his team successfully licensed their patent for high capacitance anodes (WO2020DE100294, DE102019110450), built from their materials. They aim to further develop their technology with industrial partners within the newly established European Innovation Council (EIC).
Since 2018, Professor Bojdys has been a member of the "Young Scientists" at the World Economic Forum (WEF) and further serves on their advisory board since 2019.
- Gas sorption analysis: Quantachrome Instruments Autosorb IQ (probegases: N2, Ar).
- Robotic synthesis & formulation: ChemSpeed ASW 2000
- X-ray diffractometers (Cu and Mo radiation, transmittance, Bragg-Brentano and reflectonomy configuration).
- WO/2020/216408 - RECHARGEABLE LITHIUM-ION BATTERY ANODE, AND METHOD FOR PRODUCING A RECHARGEABLE LITHIUM-ION BATTERY ANODE
- WO/2016/027042 - TWO-DIMENSIONAL CARBON NITRIDE MATERIAL AND METHOD OF PREPARATION
- ERC Proof of Concept Grant (Ultra-high energy storage Li-anode materials - LiAnMAT)
- ERC Starting Grant (Beyond Graphene Materials - BEGMAT)
The research of Prof. Greifeneder and her team at the Chair of Information Behavior focuses on user research. She is particularly concerned with people’s search and user behavior when dealing with information or metadata both while using a traditional library as well as in fields such as digital libraries or research data. Key aspects of her work include the use of online survey methods and natural habitat research as well as securing the validity of data in a laboratory setting and in natural environments. Additionally, users’ private information sharing behavior and context research are central issues in Prof. Greifeneder’s research.
Prof. Greifeneder and her team employ qualitative and quantitative research methods of information science with a focus on user research. This includes survey design and implementation, both online and in the form of natural habitat research, interviews, case studies, experiments, scientific observation, focus groups and eyetracking. The Chair of Information Behavior boasts a modern research laboratory, the iLab:
- The iLab consists of two functionally differentiated rooms, connected with a door made of spyglass, that contain mobile desks (height can be adjusted electronically), swivel chairs, mobile partition walls, magnetic glass boards and a facilitator’s toolbox
- Technical equipment: beamer, cameras, microphones, mobile sound recorders, tablets, notebooks, smart watches and eye-trackers
Professor Voelkle is an expert in Quantitative Psychology. He and his team work on the development and adaptation of new assessment procedures, the statistical and mathematical modeling of psychological processes, the design of studies as well as the analysis and interpretation of empirical-psychological data. Special emphasis of the research conducted at professor Voelkle’s lab lies on the analysis of longitudinal data and evaluation research. Professor Voelkle and his team are often involved as consultants in research and development projects in the education and health sector. To improve applied empirical research in the social and life sciences, they have founded the Berlin Methods Group in 2017.
Powerful computers and access to all common statistical programs
- Health: Evaluation and statistical advice for psychological-medical research facilities and health insurance companies
- Education: Evaluation and statistical consulting for private and public project executing organisations
Professional School of Education (PSE), Interdisciplinary Centre for Educational Research (Interdisziplinäres Zentrum für Bildungsforschung, IZBF), Humboldt-ProMINT-Kolleg
The research-based didactics of biology – the science of teaching and learning of biological contents and methods – is essential for the education and training of biology teacher students. One focus area of Prof. Upmeier zu Belzen’s work is the modelling and measuring of competencies in scientific methods for acquiring and consolidating knowledge of pupils, students and teachers. Her team applies qualitative and quantitative methods of empirical social research. Prof. Upmeier zu Belzen conducts experimental intervention studies to test the effectiveness of support frameworks regarding diagnostic capabilities and the ability to convey knowledge of (prospective) teachers as well as the effectiveness of different educational activities offered to pupils. The transfer of the results into academic practice is supported by relevant publications as well as by trainings for teachers and school administrations.
- Substantial collection of didactical media for teaching and learning biology of the Department of Biology
- Hard- and software for video studies
- Eye tracker
- Assessment of teachers’ (school and university) competencies to acquire knowledge
- Professional School of Education (PSE): as a central institute the PSE is a cross-faculty liaison of education, school and teaching research. The PSE is both a teaching and research unit. Its main focus lies on the education of teachers under the conditions of heterogeneity, and on issues relating to the promotion of the gifted and talented.
- Interdisciplinary Centre for Educational Research (Interdisziplinäres Zentrum für Bildungsforschung, IZBF): the centre’s main function is to examine questions of research on education, theoretically and empirically, and to present and transfer the results to improve educational systems, processes and activities in Germany as well as internationally.
- Humboldt-ProMINT-Kolleg: structural unit comprising the so-called MINT subjects (mathematics, informatics, science and technology, comparable to STEM) in all German types of schools and the related transitions, established to develop new techniques of teaching and learning. The unit is sponsored by Deutsche Telekom Stiftung and collaborates with PSE and IZBF. Participating teachers and students complete an internship in companies or institutions in Adlershof in order to learn about value added chains from basic research to high-tech production.
- Humboldt Bayer Mobil: joint project with the Bayer Science & Education Foundation to promote academic education and to ignite curiosity and enthusiasm for science and research in pupils in grades 5 through 8. This project provides insights in research practices at universities and the private sector, which also supports career prospects in the areas of science and technology.
Prof. Pinkwart’s research group investigates a range of topics including adaptive educational technologies, computer supported collaborative learning, computer science education methods (especially in the fields of programming and modeling), social media and cooperative systems, and socio-technical systems. In addition, they develop multimodal human-computer interaction methods using interactive surfaces, mobile devices and 3D technologies. Prof. Pinkwart is a well-known member of numerous national and international committees and projects in basic and applied research. His team can offer specialised expertise in computer-assisted education and training, especially in the field of mobile and ubiquitous learning and teaching scenarios, computer-based group learning methods, and adaptive mechanisms in e-learning. In this context, Prof. Pinkwart and his team realise numerous research projects and co-operate with several educational institutions and companies. Concerning socio-technical systems, Prof. Pinkwart’s team conducts research on issues of design, implementation and evaluation of group-oriented software applications (e.g. online communities).
- interactive table (multi-touch)
- electronic boards
- tablets (20x)
- co-operation with IT companies: consulting for didactical concepts applied to online courses in the fields of media production and e-learning
- co-operation with e-learning companies: formation of study groups in large online courses
- co-operation with automotive supplier: designing human-machine interfaces for production machines
- co-operation with automotive manufacturer: multimodal control concepts for car infotainment systems
alta4 Geoinformatics AG
Prof. Hostert’s explores cutting-edge satellite data analysis. His main focus lies on questions regarding the global change, particularly large-scale mapping in agrarian- and forestry systems and near-nature ecological systems worldwide. He analyses the change of the earth’s surface through different methods, for example with machine learning, big data, time series analyses, hyperspectral and multisensor approaches, as well as multiscale analyses. Regional expertise of the team covers Germany, the mediterranean areas and South America, as well as Central Asia.
- satellite data analysis
- AI in remote sensing
- large-scale remote sensing analysis with big data approaches (particularly Sentinel-2, Landsat), funded through projects of the BMWi, BMBF, BMEL, as well as the EU
- scientific monitoring of satellite missions (Landsat Science Team, EnMAP ScientificAdvisory Group)
- satellite based mapping and land use analysis for NGOs, authorities and global tech- and logistics companies
Prof. Hoppe’s research is focused on Occupational Health Psychology (OHP) especially on the analysis of work activities to maintain employee health and performance as well as to provide learning and development opportunities. OHP integrates occupational and health psychology with occupational medicine and traditional labor safety, which is insufficient for today’s flexible employment situation. Prof. Hoppe also examines the psychosocial characteristics of a specific workplace, e.g. work requirements or the level of influence on and control over tasks as well as the social working environment. She also studies the effects of these characteristics on employee health and his/her well-being. She investigates how psychosocial work characteristics influence an employee’s motivating factors like job satisfaction and commitment. Particular attention is paid to the situation of migrant and low-skilled workers and the analysis of the impact their workplaces and work environments may have on their health and well-being. Moreover, Prof. Hoppe studies multi-ethnic and -lingual workforces and the effects of diversity on employee health.
- risk assessment methods for workplace conditions
- employee surveys regarding the promotion of health at workplace
- postal operators, logistics companies, professional care providers, manufacturing companies: execution of employee surveys to gather data on psychosocial strain and resources in the workplace and to analyse effects of stress, job satisfaction and work performance
- public institutions (e.g. universities, federal ministries), consulting companies, self-employed persons: development of health-related interventions and training sessions via mobile devices (e.g. smartphones, tablets) to facilitate recovery strategies and self-management
The Logic in Computer Science group focuses on theoretical computer science, with emphasis on logic, database theory, and complexity theory. Particular attention is paid to the relations between these areas. For example, logics serve as a basis for database query languages and specification languages used for automatic verification, and many aspects of complex systems can be modeled by logical structures. Thus, properties of complex systems can be specified by logical formulas. The overall aim of our group is to gain better understanding of the complexity inherent in a problem or a system. Here, we are interested in various measures of complexity, including the computational complexity ("How difficult is it to algorithmically solve the problem?") and the descriptive complexity ("How difficult is it to describe the problem in a suitable formalism?"). Particular attention is paid to the connection between logical description of problems and efficient algorithmic solutions.
University of Zurich, German Chamber of Commerce and Industry (Deutsche Industrie- und Handelskammer, DIHK)
Prof. von Hippel and her team researches adult education and further training, and especially lifelong learning processes in adult education. In this context, they investigate institutions of general and professional further education and vocational training. The team has three special research interests. The first focuses on target groups and participant research. Prof. Hippel investigates why people take part in further education and what motivates them. Furthermore, she studies how people participate in further education. A second field of interest is on organisational research. The team investigates, for example, how different providers of further education develop their organisational structure over time and what kinds of trainings they offer for special target groups. Programme research is the third area of Prof. Hippel’s research. In this unit, the team explores the mechanisms that determine the setting of topics and how professional planning in organisations of further education is enacted. Unlike in schools, further education is not restricted by a set curriculum, but nevertheless content has to be negotiated and agreed on by different players. Existing programmes of further education reflect the demand to date, different interests and anticipated needs and are thus of interest for Prof. von Hippel’s research. For the last 20 years, the department has built up its own archive of further education programmes of Berlin-Brandenburg (Weiterbildungsprogrammarchiv Berlin-Brandenburg). It contains the further education programmes of over 500 institutions, accessible to scientific research and teaching.
- group discussions, focus groups and product clinics in the adult and further education sector (innovative method of market analysis for a target group oriented planning of training programmes)
- contract research in the area of further education (group discussions, surveys based on questionnaires and interviews, programme analyses)
- training for those employed in adult and further education (e.g. lecturers, programme planners, HR)
- several institutions of further education, amongst others for the unit for academic further education of the University of Zurich, German Chamber of Commerce and Industry (Deutsche Industrie- und Handelskammer, DIHK) and public institutions of further education: implementation of product clinics with the aim of target group oriented planning of training programmes for further education
- direction of a German Research Foundation Project (Deutsche Forschungsgemeinschaft, DFG) on the subject of planning of continuing vocational training: realisation of case studies in big companies
- several projects funded by the German Federal Ministry of Education and Research(Bundesministerium für Bildung und Forschung, BMBF) related to social milieus and further education: training of further education providers
- in co-operation with large companies and further education providers: supervision of academic theses